Infinity’s Approach 05: FOB Bravo is your next destination. You barely even need to turn to see this log propped up on the nearby container. Infinity’s Approach 04: Moving on to FOB Charlie now, get back to the terminal. Right next to you is a yellow container with the log right on top. Infinity’s Approach 03: Head over to FOB Echo and, again from the terminal, simply turn left. Near a big container with the UNSC logo on it is the little glowing audio log. Infinity’s Approach 02: Now at FOB Foxtrot, from the terminal that you access to call vehicles, peek over to your right. Along the rim of the platform is a sandbag barricade with the audio log right there. Once you’ve secured this base for yourself, look to the left of where you hit the capture point. Infinity’s Approach 01: Pop open your map and, if you haven’t already, go claim FOB Golf. We’ll start by mentioning that all 4 of the UNSC Recovered Files are in the main missions, Warship Gbraakon, Foundation, Nexus, and Repository respectively, but are also automatically obtained and don’t need to be sought out. The audio log is leaning against the larger containers up against the rocks. There will be a cliff face on your right with a pile of red equipment boxes just before you would go under a bridge. Simply follow the main path as soon as you arrive. Outpost Intel 15: A Banished audio log, this is the first one you can get once you finally make it to the surface of Zeta Halo. The final mission where you have the chance to miss audio logs is Outpost Tremonious. The marker will lead you to the power seed, but before you grab it, take a peak to the left for the very obvious glow of this audio log. UNSC Prisoner 01: As you’re getting to the end of this mission you will have the objective to use a power seed to activate an elevator. The glowing log is just to the left of it on a small box. Like the first mission, one the UNSC The Question audio log is received during a cutscene in this mission and can’t be missed.Įscharum’s Testimony 02: During the mission, you will have The Weapon turn on a second light bridge in a large room full of enemy forces with the objective being “Reach the Surface.” Clear them out and follow the objective marker to a door. On the right-hand side of the room is the door from where you entered is the glowing orange log beside a weapon rack and door. Go forward until you reach the ship’s bridge where you will get a little exposition from Escharum. It will be straight ahead on a stack of boxes against the wall.Įscharum’s Testimony 01: The next log belongs to the Banished. It will be in the room you enter after riding the first elevator. Starting off in the first mission, we may as well start with the UNSC Recovered Files 01 log, which is automatically given to you as you go through the level, so no need to worry about hunting this one down.Įvacuation 01: This is the first Spartan log and is missable. Halo Infinite: All skull locations and effects.Halo Infinite: Multiplayer beginner’s guide.Right now, there is no way to replay any campaign mission without starting the entire game over, so make sure you collect them as you go to avoid having to replay the entire game over. Note: Some audio logs are only accessible during specific story missions. To get the whole picture of what’s really happening on Zeta Halo in Halo Infinite, follow along to see every audio log location in the game. There are dozens to find and are all worth listening to, which makes it that much more frustrating that they aren’t identified on your map. These logs are recorded by all the major factions in the game, including the UNSC, the Banished, and even other Spartans. To help give context to all the new fans, or old fans who aren’t diving deep into the expanded Halo universe, Halo Infinite has tucked away a series of audio logs to help give context for what exactly is happening in the game.
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