![]() After playing for 2451 in-game days, I gave up on completing the registered trader quest for a variety of reasons that will soon be explained.ĭuring this merchant quest, Merchants of Kaidan had me buying and selling goods with different regions of the map, except that these regions of the map are not labeled in any fashion. If you don’t succeed at first, they can always be retried – these things are not easy. For instance, the registered trader quest has you trade a certain number of goods between the Barbarian and Empire lands within 50 days. Unlocking all the goods requires you to complete the merchants “rank up” quests. Since you’re a new merchant just starting out, only a few tradeable goods are available to you right away. Right away, I noticed the islands to the North as being unreachable, and this made me interested from the start on what’s there and what other secrets could be found. You spend a lot of time traveling around the map, so having it be pleasing to the eye is fairly important. Each city has its own description and place in the world, and I really like the way the map is drawn and laid out. The core gameplay in Merchants of Kaidan consists of traveling around the world buying and selling goods with hopes that you’ll be able to make enough to keep the vicious buying and selling cycle going. While the story and art-style are well done, the gameplay falls very short and borders on being a part-time job. Merchants of Kaidan has a lot of hopes and dreams, but instead only delivers nightmares and frustration. Eager to set out on your own, you trade in your family ring for 4000 gold with dreams of working your way up the traveling merchant’s ladder, just like your father before you. ![]() Your journey as Ollivean De Calinn starts in Dunlaar. The rest are either time-boxed or currency-focused playthroughs. The first, titled Ollivean De Calinn, is the obvious story-driven campaign. At the start, you get to pick from four different game scenarios. Merchants of Kaidan starts off soundly enough. On the RPG front, it’s no more an RPG than Zelda – regardless, we’re reviewing this trading simulator that likes to moonlight as an RPG Thursday through Friday nights at the place down the road. It is definitely a trading simulator of sorts – the main focus of the game is to complete quests by buying goods at low prices and selling them at higher prices at various locations. ![]() Merchants of Kaidan bills itself as a “trading game infused with RPG elements”,which is only half correct. In just exploring the game this morning, it comes across as an entertaining, challenging title that will test your skills at market prediction, patience and luck.**Last updated on June 4th, 2020 at 03:06 pm The game is driven by a complex, market fluctuation algorithm that include variables such as demand, supply, seasons of the year, localization of the city and random events like droughts or rat infestation.They in turn affect how well you conduct business. Random blessings and curses that influence your statistics.They also impact the way the game looks with each city having a distinct look at different times of the year. Four seasons of the year that influence the prices of goods, open some paths for travel and block the others.Advisers are available for hire to council you on a variety of issues such as short cuts on the roads, how to deal with bandits and more.Each with its own advantages and disadvantages. Three types of transportation is available to move your goods that include roads, the open seas and flight.A storm on the sea, attack by dragons, highway robbery and many, many more. A set of random events that influence your journeys. ![]() The Windows Phone game has over one hundred quests that span four story lines - one story line where you are avenging your father's death and three side stories. ![]()
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